
#Subnautica aurora codes v1.0 code
Where to enter the Cabin 1 Code in Subnautica If you go towards the Abandoned PDA which has a Data Download called the ‘Sweet Offer’, you will finally obtain the code needed for accessing Cabin 1 in the Living Quarters. On the left side, you can find Cabins 1 and 3. And here, you can enter the Cabin 1 code that is 1869. When all is said and done, you, of course, want to know if it’s worth opening Cabin 1 in the first place. Once you open the door, you will find an Arcade Gorge Toy, a Blue Cap, and an Abandoned PDA titled “Responsible Autonomous Relationships”. Cabin 3, which is right next to it, also contains a Prawn Suit Poster – Land. So, you get all of these items and several pieces of information related to the lore inside Cabin 1 and 3 – so it’s definitely worth your time. Inside the same Living Quarters but in slightly different locations, you can find other locked areas too. The codes for these are:Īnd that wraps up all of the doors and cabins that you can unlock in Subnautica and all of the codes that you need to unlock them too. We hope that you found this guide useful and are already gearing up to explore the mysteries of this wrecked ship.Below, we’ve listed every Subnautica Aurora code, and the door each one unlocks. You can use these at any point in the game, but some players may consider doing so cheating – so the choice is yours. This code can be found in the Administration Office with a Data Download. That room also contains a Prawn Suit Poster and an Abandoned PDA. Where is the cabin 1 code?Ĭabin 1 is locked by a code, which is “1869”, found in the Abandoned PDA named “Sweet Offer”. In this room, a Blue Cap, Arcade Gorge Toy, and an Abandoned PDA, “Responsible Autonomous Relationships”, can be found. What’s the Aurora door code?ġ door code is 1869 while the Captain’s Quarters is 2679.

The Cargo Bay door can be unlocked with the door code 1454, while the Lab Access code is 6483. Finally, the Robotics Bay can be opened with 6666. That’s all of the Aurora door codes in Subnautica.

Laser Cutter: Large sections of the Aurora will be inaccessible without this tool, designed to cut through metal doors.
#Subnautica aurora codes v1.0 portable
The Carry-all is a placeable item and portable storage container. It can be found in debris piles in the Crash Zone, Safe Shallows, and in some of the Aurora’s living quarters. The Carry-all has the benefit of being able to be placed practically anywhere, except in Lifepod 5 and in the Cyclops. See also What Is The Difference Between Amazon Aurora And Redshift? What happens to Sunbeam in Subnautica?Īs the Sunbeam is quite a bit smaller than the Aurora, which was relatively intact albeit heavily damaged with a massive amount of debris left behind, the Sunbeam is completely obliterated, its crew members are killed, and its debris rains down afterwards. Where to enter the Cabin 1 Code in Subnautica. You need to visit the Living Quarters and inside if you go to the front end of the corridor, there are many cabins which were meant for the people living onboard.
